Professional 3D Modeling Training for 3D Printing

Fusion 360, ZBrush & Blender – In-person, led by experts

At 3DTECHLAB, we share our expertise with professionals, artists, designers, and technicians looking to master 3D modeling for printing.

Our hands-on, in-person training is 100% focused on 3D printing and combines teaching, real-world projects, and intensive practice.

Why choose in-person training?

  • Personalized guidance all week
  • Live interaction with industry experts
  • Practice based on real-world case studies
  • Hardware, software licenses, and printing included
  • Access to our workshop and printers during training
  • Great networking and learning environment

Available Trainings

FUSION 360 TRAINING – BEGINNER LEVEL (Focused on 3D Printing)

Day 1: Introduction & Getting Started

  • Interface and workspace overview

  • 3D printing settings (units, tolerances, formats)

  • 3D space navigation

  • 2D Sketches: drawing and constraint tools

  • Exercises: creating basic sketches (cube, bracket, base)

Day 2: Volumes & Basic Operations

  • Extrude, revolve, hole, chamfer, fillet

  • Understanding construction history

  • Basic parametric modifications

  • Exercises: modeling simple mechanical parts (enclosure, spacer)

Day 3: Assemblies & Components

  • Creating internal and external components

  • Basic assembly constraints

  • Organizing the project

  • STL / OBJ export for 3D printing

  • Exercises: modeling a multi-part printable object

Day 4: Advanced Beginner Features

  • Shell, mirror, pattern

  • Using custom planes and references

  • Introduction to threads and snap-fit parts

  • Preparing a model for printing (support, orientation)

Day 5: Final Project & Practice

  • Guided personal project: model a functional or decorative object

  • Instructor support for blocking points

  • STL file prep and printability check

  • Optional: test print preview onsite

  • Final review, personalized feedback, evaluation

Goal

Master the fundamentals of Fusion 360 to model simple, printable 3D parts.

Structure & Practical Details

🗓️ 5 days (Monday to Friday)

🕘 9 AM – 5 PM

📍 At 3DTECHLAB, Gembloux, Belgium

🎒 PC, software, printed tests, syllabus, lunch & coffee included ☕

FUSION 360 TRAINING – ADVANCED (Focused on 3D Printing)

Day 1: Advanced Parametric Design

  • Review of design history and constraints

  • Advanced parametric modeling: formulas, variables, tables

  • Creation of a dynamic, editable template

  • Workshop: adaptive part with configurable options

Day 2: Complex Modeling Techniques

  • Advanced tools: sweep, loft, complex intersections

  • Use of surfaces and body blending

  • Cutting tools and body splitting

  • Case study: modeling a part with organic technical shapes

Day 3: Complex Assemblies

  • Creation of hierarchical (multi-level) assemblies

  • Component motion and animation

  • Basic simulations: clearance, tolerance, spatial constraints

  • Project: articulated object ready for printing

Day 4: Optimization & Print Preparation

  • Creating internal structures (hollow, honeycomb, etc.)

  • Part splitting and segmentation for XXL or multipart prints

  • Design of joints, holes, and clips for glue-free assembly

  • Preparation and export for 3D printing (orientation, support, tolerances, mesh analysis)

Day 5: Final Project & Expertise

  • Guided complex project: creating a functional or artistic object (mount, mechanism, articulated sculpture…)

  • Expert tips on functional design

  • Export + slicing/test print

  • Final evaluation, feedback, and certification

Goal

Deepen parametric modeling, master complex assemblies, and optimize parts for professional 3D printing.

Structure & Practical Details

🗓️ 5 days (Monday to Friday)

🕘 9 AM – 5 PM

📍 At 3DTECHLAB, Gembloux, Belgium

🎒 PC, software, printed tests, syllabus, lunch & coffee included ☕

ZBRUSH TRAINING – BEGINNER LEVEL (Focused on 3D Printing)

Day 1: Introduction & Fundamentals

  • Interface overview (menus, navigation, shortcuts)

  • Basics: Dynamesh, subdivisions, symmetry

  • Understanding sculpting logic in ZBrush (vs. CAD modeling)

  • Introduction to essential brushes

  • Exercise: sculpting a rock, bone, or simple shape

Day 2: Volume Building

  • Sculpting a base volume (animal or humanoid form)

  • Working on proportions, dynamesh & resolution

  • Inserting SubTools

  • Using smoothing, digging, inflating brushes

  • Exercise: creating a stylized mini bust

Day 3: Details & Expression

  • Intro to topology and masks

  • Adding folds, textures, patterns, veins…

  • Symmetry techniques, including radial symmetry

  • Exercise: creating a decorative or organic object (mascot, creature…)

Day 4: Preparing a Model for 3D Printing

  • Cleaning the model (holes, artifacts)

  • Mesh verification (thickness, orientation, fusion)

  • Simple boolean tools to cut or separate parts

  • Exporting clean STL or OBJ

  • Exercise: sculpt + clean a print-ready object

Day 5: Final Project & Mentoring

  • Free creation of a personal object: bust, totem, medallion, creature…

  • Personalized coaching

  • Mesh check, final export

  • Discussion of professional workflows and expert tips

Goal

Learn the fundamentals of ZBrush to efficiently sculpt printable 3D models.

Structure & Practical Details

🗓️ 5 days (Monday to Friday)

🕘 9 AM – 5 PM

📍 At 3DTECHLAB, Gembloux, Belgium

🎒 PC, software, printed tests, syllabus, lunch & coffee included ☕

ZBRUSH TRAINING – ADVANCED (Focused on 3D Printing)

Day 1: Professional Workflow & Advanced Sculpting

  • Analyzing sculpting workflows based on object type (character, figurine, decorative piece, anatomical part, etc.)

  • Advanced use of Dynamesh, ZRemesher, and Sculptris Pro

  • Precise control of volume and polygon flow

  • Exercise: sculpting a bust with expression and accessories

Day 2: High-Resolution Detailing & Finishing

  • Secondary details (folds, fine textures, pores, skin, leather, etc.)

  • Custom alphas and advanced brushes

  • Managing complex SubTools (overlapping or independent objects)

  • Exercise: creating a decorative accessory with realistic textures

Day 3: Hard Surface & Cutouts

  • Hard surface sculpting techniques: Trim, Polish, Clip brushes

  • Dynamic Booleans: merging, subtracting, splitting

  • Creating complex mechanical or stylized shapes

  • Exercise: modeling a helmet, armor, or mechanical part

Day 4: Preparing for Complex 3D Printing

  • Optimizing mesh for 3D printing

  • Splitting into multiple parts (with ZBrush or MeshMixer)

  • Managing orientation, supports, and interlocking parts

  • Adding pegs, hollows, purge holes, etc.

  • Exercise: separating a figurine into printable pieces

Day 5: Final Project & Coaching

  • Free complex project: creating a technical or artistic sculpture

  • Applying all learned tools: sculpting, retopology, export

  • Individual mentoring and corrections

  • Final export + slicing preview

  • Feedback, final evaluation, and personalized advice

Goal

Master the sculpting of complex models, fine-tune topology, and prepare clean, print-ready 3D files.

Structure & Practical Details

🗓️ 5 days (Monday to Friday)

🕘 9 AM – 5 PM

📍 At 3DTECHLAB, Gembloux, Belgium

🎒 PC, software, printed tests, syllabus, lunch & coffee included ☕

BLENDER TRAINING – BEGINNER LEVEL (Focused on 3D Printing)

Day 1: Interface Discovery & Modeling Basics

  • Introduction to Blender and its interface (3D view, panels, navigation)

  • Selection and transformation tools (G, R, S), orthographic views

  • Difference between objects, mesh, and modifiers

  • Handling primitives: extrusion, scaling, subdivision

  • Exercise: modeling a basic part (e.g., bracket or casing)

Day 2: Basic Modeling Techniques & Shape Control

  • Edit Mode vs Object Mode

  • Loop cuts, knife, bevel, inset, extrude region

  • Merge, delete, bridge, vertex/edge/face tools

  • Creating simple organic shapes

  • Exercise: modeling a simple decorative object (e.g., vase or lamp)

Day 3: Introduction to Modifiers & Booleans

  • Useful modifiers for 3D printing: Solidify, Mirror, Subdivision

  • Booleans (union, difference, intersection)

  • File organization: outliner, naming, collections/layers

  • Exercise: creating an articulated or nested object

Day 4: Preparing a Model for 3D Printing

  • Scale, orientation, and manifold checks

  • Clean STL or OBJ export (units, triangulation)

  • Introduction to Mesh Analysis, Netfabb, and simple repairs

  • Exercise: converting a decorative object into a printable file

Day 5: Mini Project & Full Review

  • Accompanied personal mini project

  • Summary of 3D print-oriented modeling workflow

  • Final export, validation, and slicing analysis

  • Slicing tips & post-processing guidance

  • Q&A and training wrap-up

Goal

Learn the fundamentals of Blender to efficiently model 3D-printable objects.

Structure & Practical Details

🗓️ 5 days (Monday to Friday)

🕘 9 AM – 5 PM

📍 At 3DTECHLAB, Gembloux, Belgium

🎒 PC, software, printed tests, syllabus, lunch & coffee included ☕

BLENDER TRAINING – ADVANCED (Focused on 3D Printing)

Day 1: Advanced Modeling & Clean Topology

  • Managing clean topology (edge flow, loops, poles)

  • Quick retopology for 3D printing

  • Basic sculpt mode: dynatopo, remesh, grab, smooth

  • Hard surface modeling: complex bevels, bevel workflow

  • Exercise: modeling a complex shell or mechanical part

Day 2: Non-Destructive Modeling Techniques

  • Advanced use of modifiers: Array, Shrinkwrap, Curve, Displace

  • Logical modifier stack and organization

  • Parametric creation using modifiers

  • Exercise: generating a repeatable object with printable variations (e.g., grille, mask, decorative structure)

Day 3: Model Optimization for 3D Printing

  • Controlling thickness, tolerances, overhang angles

  • Designing articulated or snap-fit parts

  • Managing symmetry, hollowing, and supports

  • Mesh repair with Blender + Netfabb / Microsoft 3D Builder

  • Exercise: modeling a multi-part printable object

Day 4: Sculpting, Organic Details & Printable Texturing

  • Detailed sculpting (brushes, alphas, stencils)

  • Detail projection on low poly base

  • Creating surface textures convertible into printable volume

  • Converting sculptures to printable models (decimation, remesh, reprojection)

  • Exercise: creating a simple character or stylized object

Day 5: Complete Print-Oriented Mini Project

  • Personal or client-oriented project (decorative object, toy, tool, art)

  • Full workflow review: modeling → sculpting → optimization → export

  • Slicing prep and technical checks

  • Personalized feedback, improvement tips, and Q&A

Goal

Deepen organic modeling, master non-destructive workflows, and prepare complex projects for 3D printing.

Structure & Practical Details

🗓️ 5 days (Monday to Friday)

🕘 9 AM – 5 PM

📍 At 3DTECHLAB, Gembloux, Belgium

🎒 PC, software, printed tests, syllabus, lunch & coffee included ☕